Interactive Games
M&M’s: Gamified product sampling
Most brands simply hand out chocolate. M&M’s decided to make customers earn it through a high-octane digital challenge. We designed a sleek, vibrant iPad game where players catch falling candies and burst them with “chocolate sugar rush” energy. This simple mechanic turned a standard hypermarket sampling station into a high-traffic destination. Our game artists crafted a visual experience that mirrored the brand’s iconic, playful aesthetic. Once players surpassed a target score, they unlocked their physical reward. This “play-to-win” approach ensured every sample felt like a hard-earned prize rather than a passive giveaway.





