NEXORA / CASE STUDIES

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Explore interactive projects for brand engagement, training, visualization and real-world experiences.

EAD: Interactive buzzer challenge

Interactive Games

EAD: Interactive buzzer challenge

Government employee engagement often feels formal, so we decided to break the mold. We engineered a custom 3-player quiz station for the Environment Agency – Abu Dhabi (EAD), complete with tactile arcade buttons and high-response kiosks. This setup transformed a standard knowledge check into a live, high-energy game show that kept participants on the edge of their seats. The physical “click” of the buzzer added a visceral layer of excitement that digital-only apps simply cannot match. Every round sparked genuine laughter and friendly rivalry, proving that corporate learning thrives when it’s competitive. By blending physical hardware with seamless software, we ensured the EAD brand remained at the heart of a memorable, hands-on experience.

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DEWA: Health & safety superhero quiz

Interactive Games

DEWA: Health & safety superhero quiz

DEWA transformed their Health and Safety Week into a high-energy mission for young visitors. We developed the “Who Wants to be an H&S Superhero” challenge to turn dry safety protocols into a competitive adventure. Installed on responsive 55-inch touchscreens, the experience invited children to test their knowledge and earn their superhero status. This interactive quiz challenge successfully bridged the gap between complex corporate safety goals and youth engagement. The intuitive UI ensured seamless participation, while the gamified format kept energy levels high throughout the event. By turning learning into a game, DEWA fostered genuine brand affinity with families and future talent.

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Snickers & Extra: Interactive puzzle

Interactive Games

Snickers & Extra: Interactive puzzle

Captivate your audience with interactive web experiences. We built a dynamic digital puzzle game for Snickers and Extra. You can streamline user engagement with similar bilingual mobile tools. The campaign microsite challenged users to solve a timed jigsaw puzzle. Gamified interactions like this “Take Charge Again” campaign deeply connect fans to your brand. You easily transform passive consumers into active participants.

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